D.Va's Thrusters Make Her the Ultimate Flying Tank
Over many years, I had little interest of online competitive titles. I engaged in numerous of them with companions, but none kept my attention. My aim was poor, and felt like more of a hindrance than aid to my squad. Then, the release of Overwatch in 2016 happened and presented me with a character and an skill that's remained memorable ever since.
At first glance, D.Va, a gamer girl turned child-soldier who commands a MEKA, didn’t seem the type that would attract to me. The sniper Widowmaker was closer to my preference, with her dark aesthetic and monotone drawl. But D.Va possessed the advantage of being the role I prefer: a defender. The one who soaks up all that damage while protecting damage-dealers and healers. Additionally, D.Va has dual modes: her out-of-mech state, in which she moves with a blaster, and her mech form, in which she’s seated within her MEKA. These two forms make her pretty unique, but there’s something else that makes her stand out among her fellow tanks, and is why I ultimately adored her: her melee and movement ability, Boosters.
Boosters is an ability that lets D.Va (in her MEKA form) launch into the air, providing a velocity increase and allowing her to fly forward for a set distance. Additionally, players may change directions mid-flight, opting to rise onto a elevated position or veer entirely and head around obstacles like corners or the objective. It gives D.Va a agility and unrestricted motion that no other defender can truly emulate — including Reinhardt with his charge ability. D.Va’s Boosters is brilliant for my playstyle: I prefer to absorb attacks and defend allies, while also being able to get out if it gets gnarly so I can regroup – it creates a sense of invincibility, even though that’s never really the case.
The Thrusters ability is not just for movility; it additionally deals harm to foes in its path.
There’s even a damage element to the Thrusters skill. If enemies get in the way as you’re using Boosters, they are knocked back for a set amount of harm. I assure you, few things are as gratifying than finishing off a pesky Ashe by bopping her on the nose with the mech. That’ll teach her to attempt long-range attacks.
The hero might not rank as the “best” tank in Overwatch 2 currently, especially when you’ve got heroes like Orisa and Ramattra whose raw defensive abilities make them a better pick for the current meta. Yet she remains among the most original heroes I have experienced in a multiplayer game. I don’t think that any a direct counterpart to D.Va, and believe me, following experiences like Marvel Rivals after falling off Overwatch 2, I have sought a replacement for D.Va, and a similar mobility skill, for years. In reality, with extensive time as her, it seems there isn’t ever going to be as enjoyable and groundbreaking to play as D.Va. For all the faults Overwatch 2 might have, character design and abilities are certainly not among them.
- The MEKA Pilot excels in mobility and disruption.
- Her Boosters provide superior flight maneuverability.
- She can soak damage while creating opportunities for her team.
- Regardless of strategy changes, she remains a fan-favorite for distinctive approach.